Weapon Enhancers are used to activate the stat bonuses provided by weapons up to their maximum limit. Each weapon has their own stat spread, with higher rank weapons generally having higher limited for each of their three stats. While the stats are generally Attack, Critical, and Defense, there are exceptions to this that provide alternative stat boosts.
Enhancer Arcana List[]
Blade | Club | Spear | Bow | Magic | Holy | Fist | Pistol | Rifle | Blacksmith | |
---|---|---|---|---|---|---|---|---|---|---|
Crafter | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Forger | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Smith | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Success Rate[]
Below are success rates of weapon enhancers used on the correct weapon type. Success rate decreases for every 10 points currently on the weapon, and is halved for non-matching enhancers used.
Points 0-9 10-19 20-29 30-39 40-49 50+ Success Rate 1★ 50% 40% 30% 15% 10% 5% 3★ 200% 160% 120% 60% 40% 20% 5★ 500% 400% 300% 150% 100% 50%
Success rate will stack when multiple enhancers are used. If cumulative success rate is below 100%, enhancement may fail (no points acquired). If cumulative success rate is over 100%, (eg. 250%) each 100% of success rate guarantees 1-3 skill points to a random attribute above. Excess success rate may or may not give a point.
Cost[]
Below is the formula used to calculate the amount of gold needed to be paid to use a single enhancer, it is not dependent on the rarity of the weapon and enhancer used.
100 * Character Rarity + Total Points * 50 * Character Rarity