Weapon enhancers are used to level weapons held by character arcana (thus that of the character in turn). Below are ways that a weapon can be enhanced.

Weapon Skill points Effect
Attack Bonus Increases damage dealt by 10 with each point.
For Clerics, increases health restored by 3 with each point.
Critical Bonus Increases critical chance by 0.5% with each point.
Defensive Bonus Reduces damage taken by 10 with each point.

Enhancer Arcana ListEdit

Blade Club Spear Bow Magic Holy Fist Pistol Rifle Blacksmith
Crafter Blade Crafter Icon1 Club Crafter Icon1 Spear Crafter Icon1 Bow Crafter Icon1 Magic Crafter Icon1 Holy Crafter Icon1 Fist Crafter Icon1 Pistol Crafter Icon1 Rifle Crafter Icon1 Blacksmith1 Icon1
Forger Blade Forger Icon1 Club Forger Icon1 Spear Forger Icon1 Bow Forger Icon1 Magic Forger Icon1 Holy Forger Icon1 Fist Forger Icon1 Pistol Forger Icon1 Rifle Forger Icon1 All Forger Icon1
Smith Blade5 Icon1 Club5 Icon1 Spear5 Icon1 Bow5 Icon1 Magic5 Icon1 Holy5 Icon1 Fist Smith Icon1 Pistol Smith Icon1 Rifle Smith Icon1 Blacksmith5 Icon1

Success RateEdit

Below are success rates of weapon enhancers used on the correct weapon type. Success rate decreases for every 10 points currently on the weapon, and is halved for non-matching enhancers used.

Points 0-9 10-19 20-29 30-39 40-49 50+
Success Rate 1★ 50% 40% 30% 15% 10% 5%
3★ 200% 160% 120% 60% 40% 20%
5★ 500% 400% 300% 150% 100% 50%

Success rate will stack when multiple enhancers are used. If cumulative success rate is below 100%, enhancement may fail (no points acquired). If cumulative success rate is over 100%, (eg. 250%) each 100% of success rate guarantees 1-3 skill points to a random attribute above. Excess success rate may or may not give a point.


Below is the formula used to calculate the amount of gold needed to be paid to use a single enhancer, it is not dependent on the rarity of the weapon and enhancer used.

100 * Character Rarity + Total Points * 50 * Character Rarity