|Autonomous Doll Onette|
|Growth Rate||Slow (1000 Base EXP)|
|Skill||Battlesight (Mana: 1) |
"Target sighted, firing!"
Snipe the foe furthest away in your Onette's row, dealing light damage and inflicting blind.
|Ability||Machinery Maintenance - Requires: Data on Souls|
Regulatory functions implanted within the body detect abnormalities and eliminate them. Immune to blind/poison/slow. Onette's unique ability.
|Automata Simulation - Requires: The Weeping Heart|
Run a simulation of the enemy’s movements and determine the best course of action. Boost all archers' attack power and reduce their damage taken, and boost all bow-users' critical hit rate when on the battlefield. Onette’s unique ability.
Attack power increases by 10% and damage taken decreases by 10% for all archers. Critical hit rate increases by 12% for all bow-users.
|Chain Ability||Mechanical Recovery - Cost: 4|
Immune to blind/poison/slow.
A magically constructed golem, built from earth sprite machinery and instilled with a soul by Sage’s Tower magic. She is so exquisitely crafted, she looks nigh-identical to a human. To collect data, she hides the fact she is a construct and joins the Volunteer Army. Poor at the natural cadence for expressing oneself, her speech can seem halting, but she claims to be fully human.
|How to Obtain|
|Mission - Archer 006 Reward|
Maze Pass Tavern Recruit