|Practical Enchantress Frau|
|Growth Rate||Average (750 Base EXP)|
|Skill||Plus Impulse (Mana: 1) |
"Convenience is good."
Temporarily boost all allies' attack power.
Attack power increases by 15% for 10 seconds.
|Ability||Full of Ideas - Requires: Chaotic Magic|
While misguided most of the time, her countless ideas influence mana. Mana slots spin at a slower rate. Frau's unique ability.
Reduces mana slots' rotation speed to 1/3rd of normal.
|Troubling Magic - Requires: Happiness-Effusing Magic|
Dangerous incidents give birth to beneficial inventions. Boost all warriors/knights' attack power and reduce their damage taken when on the battlefield. Frau's unique ability.
Attack power increases by 5% and damage taken decreases by 5% for all warriors/knights.
|Chain Ability||Rearguard Support - Cost: 4|
Boost all allies' attack power when in the sub-party.
Attack power increases by 3% for all allies.
A mage of the Vice Capital's Magic Guild known for her experience. A master of enhancements, she's made it her life's work to add charms to various things in town to make life and combat easier. However, as she tends to not only improvise but overdo it, she's been labeled as a troublemaker by the town.
|How to Obtain|