|Holy Knight of Justice Aries|
|Growth Rate||Average (750 Base EXP)|
|Skill||Justify (Mana: 3) |
"This is my justice!"
Deal heavy damage to all enemies within dashing range and knock them back.
|Ability||Just Destiny |
The endless power to enact justice. More likely to gain 2 or more mana from mana slots and sometimes gain mana upon slaying an enemy with a special. Aries’s unique ability.
5% more likely to gain 2 mana, and 2% more likely to gain 3 mana.
|Way of the Knight |
So long as you’ve someone to protect, no matter what happens, your body will be their shield. Attack power rises and damage taken falls when HP is 75% or less. Also, attack power rises if HP is 75% or less with each advancing wave. Aries’s unique ability.
Attack power rises by 20% and damage taken falls by 25% when HP is 75% or less. Attack power increases by 6% for every wave started with 75% or less HP.
|Chain Ability||Unbendable Justice - Cost: 4|
Damage taken falls when HP is 33% or less, and more likely to gain two or more mana slots.
Damage taken decreases by 7%.
|Profile||Core of the "Holy Blade", the highest of the seventeen holy orders, led by Einslotte. Skillful, with a strong sense of justice and in some ways more leader-like than the commander, he is revered by the younger knights. However, the older knights generally find him annoying.|
|How to Obtain|
|Holy Capital Tavern Recruit|